Posted Feb 2, 2026
About Us:
Live experiences help people cross today’s digital divide and focus on what truly connects us – the here, the now, this once-in-a-lifetime moment that’s bringing us together. To fulfill Gametime’s mission of uniting the world through shared experiences, we make it easy for people to discover and access the live experiences that matter most. With platforms on iOS, Android, mobile web and desktop supporting more than 60,000 events across the US and Canada, we are reimagining the event ticket industry in order to move at the speed of life. ### The Role
As a Staff Product Designer, you will lead design for some of Gametime’s most impactful consumer experiences across onboarding, discovery, search, event exploration, and value deliberation. This is a hands-on, senior individual contributor role for a designer who thrives in ambiguity, deeply understands customers, and can translate insight into both bold new concepts and incremental improvements that drive activation and conversion. You’ll work end-to-end—from defining problems to shipping and iterating solutions in production—while partnering closely with Product, Engineering, Data, and Research. ### What You’ll Do
Own and evolve core consumer journeys across onboarding, discovery, search, event exploration, and decision-making. - through qualitative research, quantitative data, and behavioral insights. - , framing opportunities and defining experience direction from first principles. - , from early concepts and prototypes to polished, production-ready designs. - that help users more easily discover, evaluate, and choose events. - to bring ideas to life and ensure high-quality execution. - —such as personalization, smarter discovery, or decision support—by shaping interaction models, user flows, and trust-building patterns, and by helping ship these features in production. - through experimentation, iteration, and close collaboration with growth and analytics partners. - to evaluate impact and continuously improve the consumer experience. - , influencing design quality beyond your immediate projects. - , contributing to a strong, thoughtful design culture. ###
6-10 years of product design experience, with meaningful ownership of consumer-facing products. - Proven success designing for activation, conversion, and complex decision-making flows. - Strong end-to-end design skills: research, interaction design, visual design, prototyping, and systems thinking. - Experience shipping and iterating on data- or AI-informed product features in production, not just concept work. - Ability to collaborate effectively with engineering and data partners on technically complex products. - Strong product judgment—balancing user needs, business goals, and technical constraints. - Comfort working with experimentation, metrics, and iterative delivery. - Excellent communication and storytelling skills, with the ability to influence cross-functional partners. At Gametime pay ranges are subject to change and assigned to a job based on specific market median of similar jobs according to 3rd party salary benchmark surveys. Individual pay within that range can vary for several reasons including skills/capabilities, experience, and available budget.
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