In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc)
Good knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc)
Positive solution driven mindset with a strong capacity for problem solving
Excellent communicator
Good appreciation of performance and memory budgets
Good understanding of animation (timing/pace/tension) and how to use this to good effect
Ability to adapt to various art styles and genres
Ability to take constructive criticism and adapt to changes
A genuine passion for visual effects and a desire to elevate our games to the next level
Knowledge of MEL or Python scripting languages would be useful
Benefits & Perks
Hybrid/flexible working environment (3 days in-office, 2 days remote)
Zero crunch time
33 days holiday (including bank holidays)
Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)